This document summarizes the types of materials and settings that are exported by the OgreMax Scene Exporter.
The OgreMax material and all its settings are exported.
The Phong, Lambert, Blinn, Cook-Torrance, Strauss, Anisotropic, and Constant materials, as well as their 'Simple' variants are all very similar, and are exported.
All exported material types except the OgreMax material use Softimage/XSI's 'image clip' type. The following texture settings are used whenever a texture unit is generated: