Object Settings Dialog - Mesh

 

The Mesh page of the Object Settings dialog:

Pivot

Pivots are not handled, so you must modify your mesh in such a way that its vertices are centered around the desired point.

Mesh Settings

Normal/Tangent/Binormal Settings

Submeshes/Texture Coordinate Sets

These settings define how the Maya submeshes and their texture coordinate sets are exported. By default, all Maya texture coordinates sets are exported in the order in which they are encountered.